Quartex Pascal: Easter thoughts

I hope everyone is enjoying their easter! Norway is lovely at the moment with plenty of sun and the sound of birds and nature waking up again. Between gardening chores and preparing for summer I decided to spend a little time with Claude to spice things up a bit on the NodeJS side – andContinue reading “Quartex Pascal: Easter thoughts”

Using AI with Quartex

We are putting the finishing touches on our MCP server, which is built into the IDE itself, making for smooth integration with AI providers such as Antrophic. We are using Claude code ourselves at the moment, but we are also busy training our own LLM models from scratch. MCP server? If you are new toContinue reading “Using AI with Quartex”

Quartex Pascal v1.0.1.4 is out

We are happy to report that a new update of Quartex Pascal is out and available for download. This is quite a monumental build that introduces more infrastructure for non-visual components – and several fixes to issues that showed up with the introduction of datamodules. What’s new and cool? Visually there is not much change,Continue reading “Quartex Pascal v1.0.1.4 is out”

Quartex Pascal 1.0 Hotfix 2

Following the feedback of our users and backers we have issued a second hotfix which irons out a few issues here and there, most notably the license provisioning issue during startup. As with all products of this complexity there are bound to be things that can be polished and made better – and we intendContinue reading “Quartex Pascal 1.0 Hotfix 2”

Quartex Pascal 1.0 Hotfix 1

Hot on the heels of our initial release we have a few fixes. Mostly minor things but definitively things we missed on Monday. Thankfully the IDE has a lot of tooling inside, so fixing these things and adding suggested functionality was quick and easy. We are aiming at having the hotfix out friday at theContinue reading “Quartex Pascal 1.0 Hotfix 1”