I hope everyone is enjoying their easter! Norway is lovely at the moment with plenty of sun and the sound of birds and nature waking up again. Between gardening chores and preparing for summer I decided to spend a little time with Claude to spice things up a bit on the NodeJS side – andContinue reading “Quartex Pascal: Easter thoughts”
Tag Archives: IDE
Using AI with Quartex
We are putting the finishing touches on our MCP server, which is built into the IDE itself, making for smooth integration with AI providers such as Antrophic. We are using Claude code ourselves at the moment, but we are also busy training our own LLM models from scratch. MCP server? If you are new toContinue reading “Using AI with Quartex”
Quartex IDE AI support
Those of you that keep up with our discord channel or Facebook group already know that we have been busy adding AI support to the IDE, but if you are just starting out with Quartex Pascal or are giving it a try – here is what will be available in the next IDE update.
Quartex Pascal v1.0.1.4 is out
We are happy to report that a new update of Quartex Pascal is out and available for download. This is quite a monumental build that introduces more infrastructure for non-visual components – and several fixes to issues that showed up with the introduction of datamodules. What’s new and cool? Visually there is not much change,Continue reading “Quartex Pascal v1.0.1.4 is out”
Global defines and ARM targets
Behind the scenes we have been very busy adapting our entire codebase so it compiles with both Delphi and Lazarus, with the aim of delivering a fully native IDE for MacOS, Windows and Linux – under both x64 and ARM chipsets.
Platform specific defines
Today we added a new token to the “APP::” magic namespace, namely “config”. As the name hints at this provides information about the current build configuration.
Datamodules are now here!
In the previous post I talked about our support for non-visual components. This is now in place and I moved on to the next ticket on our list: datamodules! And we already have this working!
Support for non-visual components
Up until now the form designer in Quartex Pascal has focused purely on visual controls. But as the IDE matures -more and more features common to RAD development tools are surfacing. Non visual components are finally supported by the IDE!
Quartex Pascal 1.0 Hotfix 2
Following the feedback of our users and backers we have issued a second hotfix which irons out a few issues here and there, most notably the license provisioning issue during startup. As with all products of this complexity there are bound to be things that can be polished and made better – and we intendContinue reading “Quartex Pascal 1.0 Hotfix 2”
Quartex Pascal 1.0 Hotfix 1
Hot on the heels of our initial release we have a few fixes. Mostly minor things but definitively things we missed on Monday. Thankfully the IDE has a lot of tooling inside, so fixing these things and adding suggested functionality was quick and easy. We are aiming at having the hotfix out friday at theContinue reading “Quartex Pascal 1.0 Hotfix 1”