You never have to leave the IDE if you dont want to, and the debugger attaches directly to the Android webview inside the virtual instance. Breakpoints work exactly as they do elsewhere since we support the full Chrome debugger protocol
Category Archives: Quartex Pascal
Webassembly is here
I hope everyone has had a great summer and gotten some well deserved R&R. In Norway the weather is slowly turning darker and colder, and we are back in the labs at full speed. And we have great news for Quartex Developers! Finally running Webassembly (WASM) is probably the feature most QTX developers will beContinue reading “Webassembly is here”
Quartex Pascal 1.1.0.3 available
We are happy to report that Quartex Pascal version 1.1.0.3 is available for download! This has been one of the largest updates since the initial 1.0 release and contains a wealth for fixes, improvements and exciting new widgets.
Quartex Pascal: Easter thoughts
I hope everyone is enjoying their easter! Norway is lovely at the moment with plenty of sun and the sound of birds and nature waking up again. Between gardening chores and preparing for summer I decided to spend a little time with Claude to spice things up a bit on the NodeJS side – andContinue reading “Quartex Pascal: Easter thoughts”
Using AI with Quartex
We are putting the finishing touches on our MCP server, which is built into the IDE itself, making for smooth integration with AI providers such as Antrophic. We are using Claude code ourselves at the moment, but we are also busy training our own LLM models from scratch. MCP server? If you are new toContinue reading “Using AI with Quartex”
Quartex IDE AI support
Those of you that keep up with our discord channel or Facebook group already know that we have been busy adding AI support to the IDE, but if you are just starting out with Quartex Pascal or are giving it a try – here is what will be available in the next IDE update.
TQTXPlatform
The only external dependency to the Quartex runtime library so far, has been platform.js. This is a tiny library that provides in-depth info about the browser. Things like operating system, version, the browser type and other useful tidbits. Well, that dependency is no more since we now have our own, pascal only version in the RTL!
Quartex Pascal v1.0.1.4 is out
We are happy to report that a new update of Quartex Pascal is out and available for download. This is quite a monumental build that introduces more infrastructure for non-visual components – and several fixes to issues that showed up with the introduction of datamodules. What’s new and cool? Visually there is not much change,Continue reading “Quartex Pascal v1.0.1.4 is out”
Working with JS events
In this article I will focus on a relatively advanced topic, meant for those of you that implement components and widgets yourself. Especially if you are writing components that is meant to be used by JavaScript developers outside your object pascal ecosystem – or sold as a commercial package for Quartex Pascal.
Global defines and ARM targets
Behind the scenes we have been very busy adapting our entire codebase so it compiles with both Delphi and Lazarus, with the aim of delivering a fully native IDE for MacOS, Windows and Linux – under both x64 and ARM chipsets.
