When creating websites or mobile applications there is always the issue of glyphs and button graphics. In the past couple of decades or so both Android and iOS have introduced standardized glyphs for buttons, lists and toolbars that are intuitive to understand and which has become somewhat universal. The same can be said for websites.Continue reading “Using Font-Awesome in Quartex Pascal”
Category Archives: HowTo
The mysterious non-working keypress delegate
If you are writing full-screen games, or games where the keyboard should be operational regardless of what has focus on screen – I strongly urge you to create your delegates manually and attach them to TApplication->Body.
Align: TAlign and PreAlignBounds
One of the coolest features that has been added to Quartex Pascal’s RTL in the past few months, is most likely support for Align: TAlign for TQTXWidget. This greatly simplifies form layout, and also doing layout when writing your own custom controls. Rules and differences HTML5 is not the same as WinAPI or GTK, andContinue reading “Align: TAlign and PreAlignBounds”