If you are writing full-screen games, or games where the keyboard should be operational regardless of what has focus on screen – I strongly urge you to create your delegates manually and attach them to TApplication->Body.
Category Archives: HowTo
Align: TAlign and PreAlignBounds
One of the coolest features that has been added to Quartex Pascal’s RTL in the past few months, is most likely support for Align: TAlign for TQTXWidget. This greatly simplifies form layout, and also doing layout when writing your own custom controls. Rules and differences HTML5 is not the same as WinAPI or GTK, andContinue reading “Align: TAlign and PreAlignBounds”